![]() ![]() Spider back on the project starting this week.20th Anniversary Events were a huge success in AdventureQuest Worlds & AdventureQuest 3D.Fixed a bug: Tween animations aren't visible when opening the inventory because the game stalls.Fixed a bug: The quest detail menu gets refreshed when switching tabs even if the highlighted quest is the same.Fixed a bug: The loot menu tween runs at half the speed of all the other windows.This bug was introduced in the Unity upgrade. Fixed a bug: The notification light graphic is null for some reason.Fixed a bug: Pressing enter to submit a text doesn't work in the mobile chat window.Fixed a bug: Logging out then logging back in spawns the HUD twice.Fixed a bug: Chat messages stack on re-log.Fixed a bug: Buttons in cutscenes aren't anchored correctly.Fixed a bug: Give the mobile joystick a bigger dead-zone.Fixed a bug: Null errors when mobile HUD is loaded.Fixed a bug: Mobile Chat isn't anchored to the right side of the screen.Don't show item mobilecompatibility for non-graphic items.Error on item load progresses to playable state instead of staying in flame.Removed Deprecated Anima2D Library and references in code/assets.Fixed: null userPref - switched to getter/setter to ensure non-null value.Fixed : Clicking Mainplayer shadow no longer targets main player.Create Content auto-builder for this game.Ģ022.10.26.(Update to Unity 2021 Long Term Support).Create Characters/NPCs Asset creation Project.Finish Server/Client Save/Load for Gameplay Option (show helm, cloak, etc…).Got Content building tools working again on my current work machine.Started work on Server-side save/load Gameplay Options.This was causing lots of the null reference errors Fixed a bug: Items in the loot menu didn't stack.Created client behavior for adding items from discarded back to loot.Set up server response for moving loot to discarded / discarded to loot.Set up server commands for moving loot to discarded / discarded to loot.Work on the content auto-build system - using aq3d’s as a model.Flame gets fixed if you toggle helm visibility. There is also a bug where you can get stuck in flame when entering the Options menu.There is currently a bug in which the shoulder(cloak) and helms are not visible until you go into the options menu.Created Server Request/Response for Hide/Show parts to broadcast to other players in the room.Enabled hide/Show Cloak, Helm, Pet, other helms and other cloaks from Options Menu.Fixed the Quest Objection notifications so that they no longer overlap when getting multiple Quest Objectives at once.Loot & discarded inventories are now built on the server during login.Changed the resolution drop-down to remove the hertz data & duplicates.Before the UI scripts would change the lists directly. Loot is now it's own class instead of a mono-behavior with 2 lists on it.Fixed a bug: Pressing “discard all” in the loot menu removes items from loot but doesn't add them to the discarded list.Fixed a bug: The player can click on the loading screen and cause a random input error.When I saw the backlog of updates posts that I did not have to post my jaw dropped. While I was focused on the anniversary event, Warlic, Yorumi, Tunik, and Zhoom have continued making massive coding progress. Well, it will not be long until we are releasing our weekly updates across both games. The only thing that could have made that event better- was if it was also happening here in AdventureQuest Worlds: Unity. The entire team went on overdrive to produce an event that big. It has been a while since Twitter was filled with that much love and funny screenshots. Also, Beleen returned to help write the adventures alongside Memet, Alina, and myself. Special guests include Elvira, Aurelio Voltiare, George Lowe, Chaos Lord Kimberly Freeman, and our Mer'Angel Mia J. It was such an honor to work alongside the guests and team on this release. AdventureQuest Worlds celebrated with a special event hosted by Elvira.Ī crazy, huge, and fun event with returning guests Our little video game studio just celebrated 20 years of non-stop weekly adventures. ![]() Undead Legend Face - 50 Legion Tokens, 100,000 goldĪnd the New LQS also comes out today. ![]() Undead Legend Crown - 100 Legion Tokens, 1 million gold.Undead Legend Armor - 200 Legion Tokens, 2 million gold, Undead Overlord Armor. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |